![]() ![]() If the question is answered correctly that team can opt to put one of their black/silver tokens into the Tipping Point machine or pass to another team to do so. If the question is not answered correctly that team places one of their black/silver tokens in a penalty pot. ![]() The first team to shout out their team colour gets to answer the question. The team that has the youngest player starts first and asks the other teams the first question from their blue question card. The game is played over 2 rounds with the highest scoring team going into the end game final. Turn on the Tipping Point machine with the switch on the base and the token shelf should start moving. To play Round 1, each team is given 3 black/silver tokens and takes a blue question card (has 6 questions on it). Separate the question cards into red and blue piles and shuffle both sets of cards. Each team is then assigned a team colour: blue, green, red or yellow and given the corresponding token. Players then get into 3 or 4 teams (each team must have at least 1 player). Load the machine with 28 of the black/silver tokens (14 on each level) with the remaining tokens placed in a draw pile on the table. Once the batteries are installed, slot the three parts of the Tipping Point machine together. It requires 2x AA batteries (not supplied) to be installed in the base unit of the Tipping Point machine, you will need a cross head screwdriver to remove the battery compartment cover. It does require some quick assembly before you can play. Tipping Point is a quiz game that also uses an electronic Tipping Point machine. ![]()
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